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So you want to launch an app? Lessons from a wisened MBA…

  Padel Tennis Pro was intended to be a cheap, three-month endeavor to build a new mobile game.  With gameplay mechanics not totally dissimilar to the early 2000s classic ‘Curveball’ – how hard could it be? Nineteen months, five fired developers, one rushed Kickstarter campaign, one AppStore rejection, many sleepless nights and an international political […]